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Supreme command 2 mods
Supreme command 2 mods





supreme command 2 mods supreme command 2 mods

The widget shows the Net Rates, Like in fa this shows much mass and energy you are losing each second, calculated from your mass income - drainĪll mods are configured for use with CerusVI SC2 Mod Manager Play with a drain based economy like in SC1, FA manage a real economy with no building limits

supreme command 2 mods

Rebalances the game, Experimental's are now deadly and take a lot longer to build, Shields have been increased in health and regen, Nuke now cost more and do a a lot more damage. AI support for all ported land, air units and a range of structuresĪims to bring back that OMG feeling from SC1,FA.AI will Spam units like theres no tomorrow.Tech Toggle for switching from SC2 Tech to Classic Tech.Illuminate naval research tree buffs and unlocks (Build Time, Cost, Teleport, Tactile Missile Zapper, Training and So on).Unit rename dialogue (With updated UI textures for SC2).Offers a slower game play compared to the original game.Allows game speed change during campaign.Over 130+ ported units from its predecessor- Forged Alliance.All units and structures scaled down Experimentals units left at there original scale.Ported Units Skirmish and Multiplayer Only.Campaign, Skirmish and Multiplayer support.The Infinite War Battle Pack DLC is supported.Highlights of the following mods for full details please visit the moddb page. Join our steam group to find other players using the following mods Illuminate Very long range point defense.PLEASE REFRAIN FROM COMMENTING IF YOU ARE NOT PROMOTING YOUR MOD.Īuthor(s): Shadowlord01 AKA Theshadowlord If I've missed a mod, then please SEND ME A PRIVATE MESSAGE and provide a link so that I can add it to this list and contact the author to officially contribute their mod to the thread. Until then, I will keep the list here for the benefit of everyone. I will take down mods from the list in this OP as each modder takes care of their own mods in their respective comments. I ask that everyone follow the format of the SupCom 1 + FA list of mods thread in that each modder reserves themselves a SINGLE comment for all mods made by that author and update as necessary multiple mods by the same author(s) should be placed in the same comment. I invite all mod authors to contribute their mods to the list. Instead, it serves just to provide a list of mods with brief summaries and links to the homepages of the mods in an effort to save everyone time searching through these forums and elsewhere. However, this thread is not meant to replace the homepages of any mods. The purpose of this thread is to provide one convenient location for a list of SupCom 2 mods.







Supreme command 2 mods