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Parameters: FirstPersonDriveByIKOffset FirstPersonDriveByUnarmedIKOffset FirstPersonProjectileDriveByIKOffset FirstPersonProjectileDriveByPassengerIKOffset FirstPersonProjectileDriveByRearLeftIKOffset FirstPersonProjectileDriveByRearRightIKOffset FirstPersonDriveByLeftPassengerIKOffset FirstPersonDriveByRightPassengerIKOffset FirstPersonDriveByRightRearPassengerIKOffset FirstPersonDriveByLeftPassengerUnarmedIKOffset FirstPersonDriveByRightPassengerUnarmedIKOffset FirstPersonMobilePhoneOffset FirstPersonPassengerMobilePhoneOffset 1.22. Inverse kinematics offsets when using first person view.bonnetCameraName 1.20.bonnetCameraName 1.21.First Person IK Offsets explosionInfoĮXPLOSION_INFO_BOAT_SMALL 1.16. LAYOUT_STD_HIGHWINDOW - used for Crossovers and small SUVs. Layout decribes how big the vehicle's collisions are, and how does a play enter it. Names of the affected windows when a convertible's roof retracts.Name of Convertible vehicles' roof opening animation.ġ.9.Default names are written in uppercase.ġ.6.The vehicle maker's/manufacturer's name corresponding to its GXT2 entry.The vehicle's name corresponding to its GXT2 entry.
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Name of the vehicle's texture dictionary.
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Like the ta, this tutorial will be useful for new modders. Grand Theft Auto V\mods\update\圆4\dlcpacks\mpstunt\dlc.rpf\common\data\levels\gta5.Grand Theft Auto V\mods\update\update.rpf\common\data\levels\gta5.This file is located in xxxx.rpf\common\data\levels\gta5 ta defines vehicles and their properties.
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